Hi Everyone,
I'd like to introduce myself to you all. My name is Mark Gerhard and I am the new CEO of Jagex, the makers of RuneScape. I have been fortunate enough to have worked at Jagex for some time now and consider us to be first and foremost a games developer. We’re driven by teams that not only care passionately about games but also actively enjoy playing the games we create. We are going to be making a number of improvements to the game, I'm also keen to clear up a few misconceptions about RuneScape gold at the same time and I also believe there are a few things we have done wrong in the past that I want to apologise for.
To start off with, we want to be more open and listen to our players. Some of you may consider Jagex a secretive and closed-off company which isn't how we want to be perceived moving forward. Unlike most other companies, it just isn't our style to spend our time self marketing or shouting about how great we are, we prefer to just get on with it and make cool games, but that doesn't mean we don't listen to what you have to say.
A good example of this is that a lot of free players told us they found our video adverts before the game annoying to the point it was putting them off playing, so we've scrapped them with immediate effect. We now appreciate that it can be frustrating having to sit through a video advert when you just want to play RuneScape gold, so we have to put our hands up to admit we made a mistake and say that we're sorry. To be completely candid with you, video adverts generate significantly more revenue than other adverts, but as one of our fundamental philosophies is that having fun is more important to us than making as much money as possible, we have removed video adverts from the game.
We are also planning to change the way we communicate with you. We are going to be bringing back Development Diaries but making them more regular and focused on some of the different projects we're currently working on for you. These will replace Behind the Scenes, which we have found a creative constraint on our developers as the promised content has to come out as communicated in order to avoid disappointment and prevented us from surprising you with better or different content. It has also led to compromises in quality that we've not been happy with and, most importantly, pieces of content being released which you, our players, have not enjoyed as much as you should. A side benefit of this is that we'll be releasing more content which will be a complete surprise to you, so keep your eyes peeled for updates!














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